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Manual
  1. Initialization of new project
  2. Creating room contour
  3. Editing contour
  4. Block Editor
  5. Selecting wall, floor or ceiling for covering
  6. Placing window
  7. Placing door
  8. Surface covering mode
  9. Creating surface contour for covering with tile
  10. Creating surface in the given contour
  11. Defining base angle
  12. Base angle settings
  13. Changing anchor point
  14. Joint settings
  15. Tile laying
  16. Tile turning angle
  17. Switching on editing mode
  18. Mode of quick substitution of all one-type tiles to another type tiles
  19. Unit surface sizing out
  20. Undo/Redo mode for unit surface
  21. Deleting all tiles from the surface
  22. Surface data calculation
  23. Working with samples
  24. Placing 3dt and 3ds objects
  25. Placing light sources
  26. Additional menu possibilities
  27. Working with tile catalogue
  28. System data setting
  29. External render POV-Ray (Tile 5.1 + Render)
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